UTILIZING INTERACTIVE MEDIA FOR LEARNING IN GENERAL EDUCATION COURSES: INSIGHTS FROM THE GENERAL EDUCATION IN HIGHER EDUCATION

  • Rattanakul Kongpha Suan Sunandha Rajabhat University
  • Passawut Cheerapakorn Suan Sunandha Rajabhat University
  • Jarumon Nookhong Suan Sunandha Rajabhat University
  • Sittichai Pintuma Suan Sunandha Rajabhat University
Keywords: Learning Material, Course Website, Interactive Media

Abstract

The population used in this study was undergraduate students who enrolled in the GEN0102 course "The Aesthetics of Life" in the summer semester of the 2023 academic year. The data was collected using a questionnaire and analyzed using percentages and means. The questionnaire was divided into three parts: general information, satisfaction level, and suggestions.
The results showed that. The overall satisfaction across all four aspects was at a level of 4.59, which translates to 91.78%. The satisfaction with the system's display reached the highest level, scoring 4.65, equivalent to 93.00% satisfaction. The satisfaction with the interactive media design scored 4.69, marking a 93.78% satisfaction level. In terms of satisfaction with using interactive media, it scored 4.56, indicating a 91.20% satisfaction level. Lastly, satisfaction with the effectiveness of the interactive media attained a score of 4.46, representing an 89.17% satisfaction level. This research indicates that interactive media is an effective learning tool, capable of engaging learners, fostering participation, and facilitating efficient learning. However, in developing interactive media, considerations should be given to design, system usability, system efficiency, and presentation factors. This ensures that the media aligns appropriately and meets the users' needs to the highest extent possible.

Published
2024-03-28